You are kindly invited to join the presentation on “Hybridizing Science & Videogame” given by Raphael Granier de Cassagnac, Research Director at CNRS, Paris.
Raphael Granier de Cassagnac holds the “Science and Videogame” research and teaching chair funded by Ubisoft at the Ecole polytechnique of Paris. He is currently producing a video game on particle physics, his heart domain as a research director at CNRS. He also tells stories in other media, in particular as a science-fiction writer. Hybridizing his three passions (fundamental research, storytelling and gaming) was key in convincing a well-known video game industry to grant him with an academic chair.
Video games first appeared in fundamental research centers… Since then, they have kept intimate ties with science. On one hand, game possibilities improve dramatically with new technologies that are sometimes driven by their very needs. On the other hand, through their deep interactive experience, video games provide a fantastic (but underused) way to popularize (and sometimes produce) scientific knowledge. Raphael will review the cross-feeding links between games and sciences, and try to propose new perspectives. By following both an historical perspective and a concrete set of modern examples that are developed within his academic chair, he will illustrate how various scientific fields are linked to video games, and vice versa. He will also underline the role of artificial intelligence, blockchains, the metaverse and other fashionable buzzwords.
Some relevant websites
• Chaire “Science & Jeu Vidéo”: https://sciencexgames.fr/
• Ecole Polytechnique, Paris, France: https://www.polytechnique.edu/en
The event is organised by the JRC Geel French Semester 2022 team, through Christophe Quétel.
Meeting number: 2743 164 2713
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Access code: 2743 164 2713